Return to Blizzard.com Blizzard.com Battle.net WarCraft III Battle.net

Home | Features | Battle.net Features | Playable Demo | Races | Items | Neutral Buildings
Creeps | Screenshot Gallery | Concept Art Gallery | Desktop Wallpapers | Movies | F.A.Q.

ven the most expert travelers must be wary, for in the exploration of any map they're bound to encounter a variety of Creeps. Creeps are neutral units that generally don't like you, regardless of what type of blood runs through your veins. They will attack unprovoked, and they're very protective of their camps. This camp loyalty means that the Creeps will be in the same place on any given map anytime you explore that map.

If your hale and hearty band of travelers can keep their wits about them long enough to do battle with the various Creeps that populate each map, they stand to profit from their bravery. It's a well-known fact that once vanquished, Creeps give up varying amounts of experience, gold, and sometimes even valuable, mystical items--the tougher the Creep, the greater the reward. Creeps also give up the ghost permanently when you vanquish them, so your stalwart troops won't ever have to re-vanquish any Creep respawns.

Some Creeps might be willing to suppress their distaste for you long enough to join your cause...for the right price. These Creeps can be purchased at the Mercenary Camp. Otherwise, expect to stumble across hostile Creeps near town exits, at various choke points around the map, around extra Gold Mines, and defending Neutral Buildings. Ah the variety of Creeps you'll see...this page lists but a few of them.


C r e e p s

WarCraft III Creep
Rock Golem
Rock Golems are huge, lumbering creatures that were crafted from magically imbued stone. These unthinking automatons were created to act as guardians over precious treasures and entranceways - and occasionally as bodyguards for eccentric wizards. Rock Golems are incredibly durable and feel no pain from either physical or magical attacks. They never tire - and they never relent their brutal attacks once activated.


Red Dragon
Ruled by the mighty Dragon queen, Alextrasza, the Red Dragons exemplify the grace and serenity of life and nature. Though the Orcs captured the Dragon queen and raised her whelps as living weapons during the Second War, the Red Dragon flight has since regained its former power and sworn to uphold its ancient charge of defending the wild things of the world. Though noble and wise, Red Dragons are terrible enemies when their wrath is incurred. Their destructive, fiery breath is feared by all races - the Orcs in particular.
WarCraft III Creep


WarCraft III Creep
Ogre Lord
Using their immense bulk to terrorize their lesser ilk into service, Ogre Lords are often encountered guarding Gold Mines, Healing Pools and other valuable locations. Although they do not cast spells, Ogre Lords make up for their lack of magic with pure brawn, blasting their tree-trunk sized clubs into their enemies' skulls with unequaled fury.


A complete listing of Creeps is available at Blizzard's Official Strategy Guide:



Online Privacy Policy
©2008 Blizzard Entertainment. All rights reserved.