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Tools Programmer

The StarCraft 2 team is seeking a Tools Programmer. The ideal applicant will be proficient in developing powerful toolsets primarily for art pipelines, but also for code, design and audio pipelines. Blizzard offers a fun, creative and technically challenging environment with excellent compensation and a full range of benefits.

Responsibilities:

  • Maintain tools for performance, stability and error-free operation
  • Identify and resolve pipeline issues and discover opportunities for improvement

Requirements:

  • Advanced understanding of C++
  • Experience developing Windows GUI applications using Win32, MFC, wxWindows or Qt
  • Strong mathematics skills, including proficiency with trigonometry and linear algebra
  • UI design experience
  • Strong communication skills
  • Ability to work in a collaborative team environment and handle multiple projects simultaneously
  • Service-oriented attitude with an eye for efficiency and workflow
  • Advanced understanding of game content pipeline and tools

Plusses:

  • Experience with 3D Studio Max, Max SDK and MaxScript
  • Detailed knowledge of 3D graphics, animation, camera control and lighting
  • Perl, Ruby, Python, or other interpreted languages
  • Experience with Subversion, CVS or Perforce
  • Experience using SQL databases - database design, stored procedures
  • Understanding of Standard Template Libraries
  • Experience shipping multiple game titles
  • Experience with Maya and MEL Scripts

Please send code samples in text files as well as a cover letter, resume and salary history in separate Word format documents to resumes@blizzard.com.

Basic Tips for Resume/Demo Submission

No calls or follow-up emails, please. This is a full-time position in Irvine, California.


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