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Tools Programmer
The StarCraft 2 team is seeking a Tools Programmer. The ideal applicant will be proficient in developing powerful toolsets primarily for art pipelines,
but also for code, design and audio pipelines. Blizzard offers a fun, creative and technically challenging environment with excellent compensation
and a full range of benefits.
Responsibilities:
- Maintain tools for performance, stability and error-free operation
- Identify and resolve pipeline issues and discover opportunities for improvement
Requirements:
- Advanced understanding of C++
- Experience developing Windows GUI applications using Win32, MFC, wxWindows or Qt
- Strong mathematics skills, including proficiency with trigonometry and linear algebra
- UI design experience
- Strong communication skills
- Ability to work in a collaborative team environment and handle multiple projects simultaneously
- Service-oriented attitude with an eye for efficiency and workflow
- Advanced understanding of game content pipeline and tools
Plusses:
- Experience with 3D Studio Max, Max SDK and MaxScript
- Detailed knowledge of 3D graphics, animation, camera control and lighting
- Perl, Ruby, Python, or other interpreted languages
- Experience with Subversion, CVS or Perforce
- Experience using SQL databases - database design, stored procedures
- Understanding of Standard Template Libraries
- Experience shipping multiple game titles
- Experience with Maya and MEL Scripts
Please send code samples in text files as well as a cover letter, resume and salary history in separate Word format documents to
resumes@blizzard.com.
Basic Tips for Resume/Demo Submission
No calls or follow-up emails, please. This is a full-time position in Irvine, California.
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