3D Level Designer
The team behind Diablo I and II is looking for a skilled 3D level designer with experience building levels using Maya or other similar 3D level-building tools. The ideal candidate has created and distributed levels in the fan/mod community, or has industry experience on a shipped game. We would also like for this candidate to have excellent analytical understanding of competitive online play with various Blizzard Entertainment games and mods (real-time strategy, World of Warcraft, Defense of the Ancients, etc.). Level designers need to be able to create fun and interesting environments that look and play great. Skills in scripting or general 3D modeling/texturing are preferred.
Blizzard Entertainment offers a fun, creative, and technically rewarding environment with excellent compensation and a full range of benefits.
Requirements
- 1-3 years experience creating levels in Maya or other 3D level editors
- Ability to model interesting architecture and environments in 3D
- Scripting ability and general 3D skills
- Great sense for what makes a game or level fun to play
- Passion for games
- Ability to work well in a team environment
Pluses
- Online play experience with various Blizzard Entertainment games and mods (real-time strategy, World of Warcraft, Defense of the Ancients, etc.)
- Experience working as a level designer in the games industry
- Ability to script interesting cinematic sequences using in-game art
- Strong foundation in the traditional arts, including but not limited to figure drawing and environmental and/or architectural illustration
Applicants must include a map submission with the application. If you have worked on maps in published products, you may submit the names of the levels you worked on with your resume. You may submit 1-3 maps from any game for review.
Please include a breakdown for each level that describes what you did (layout, progression, inspiration, intention, modeling, textures, lighting, triggers, etc.).
Please send the level(s) as well as a cover letter, resume, and salary history in separate Word format documents to resumes@blizzard.com.
No calls or follow-up emails, please. This is a full-time position in Irvine, California.
Basic Tips for Resume/Demo Submission