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Concept Artist - Cinematics
Blizzard Entertainment is currently looking for a talented, motivated, and experienced concept artist to join its cinematics team. For this position, you must be experienced in creating costumes, weapons, and mechanical concepts. Additionally, you should have a strong understanding of form and function. A solid grasp of the unique elements and distinctive visual styles of Blizzard Entertainment's universes is also helpful -- if you understand how the Yamato Cannon works on the battlecruiser in StarCraft or what armor a paladin in World of Warcraft would wear, we want to speak with you.
Blizzard Entertainment offers a fun, creative, and technically rewarding environment with excellent compensation and a full range of benefits.
Requirements
- Experience with Photoshop, Painter, etc.
- Experience working in the pre-production aspects of game development and movie-making.
- An exceptional understanding of human and creature anatomy and a keen eye towards form, shape, structure, and silhouette in regards to illustration and design
- Superior eye for light, value, composition, color, staging, and detail in environmental design
- Experience with the creation of design blueprints for sets or environments
- Understanding of the distinctive Blizzard Entertainment visual style and a passion to push it to the next level
- The ability to carry an idea from conceptual phase to finished illustration
- Self-motivation
Please send a cover letter, resume, and salary history to resumes@blizzard.com
with art samples attached or
a link to an online portfolio in the body of the email.
Basic Tips for Resume/Demo Submission
Tips for Cinematic Artists
No calls or follow-up emails, please. This is a full-time position in Irvine, California.
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