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Lead 3D Character Artist

Blizzard Entertainment is looking for an exceptionally skilled lead 3D character artist to work on the award-winning World of Warcraft. The ideal candidate has extensive experience modeling, texturing, and illustrating a diverse visual range of characters and creatures, as well as strong familiarity in related tools -- 3DS Max and Photoshop. A solid grasp of form, structure, color, and light for both 2D and 3D art assets is essential. The lead character artist must also have experience managing a team of 3D artists. The ideal candidate works well in an environment of peers who are passionate about making great games.

Blizzard Entertainment offers a fun, creative, and technically rewarding environment with excellent compensation and a full range of benefits.

Requirements

  • 5+ years experience in game development using 3DS Max or equivalent 3D program
  • An exceptional understanding of human and creature anatomy and a keen eye towards form, shape, structure, and silhouette in regards to modeling
  • Superior eye for light, shade, color, and detail in creating texture maps
  • Experience working with an art director in developing a unique and cohesive visual style
  • Experience managing, scheduling, critiquing, and administering performance reviews for a team of artists
  • A thorough understanding of 3D character art pipelines and the processes involved from the conceptual phase to implementation
  • The ability to effectively collaborate with game designers and programmers
  • Self-motivation, good communication skills, and a great team-player attitude
  • A passion for games
  • Ability to work full-time in the Irvine area

Plusses

  • Have shipped AAA PC or console titles as a lead character artist
  • A passion for developing online games
  • Understanding of the visual style of World of Warcraft and a passion to push it to the next level

Please send demo reel and descriptions as well as a cover letter, resume, and salary history in separate Word format documents to resumes@blizzard.com.

Or

Mail the abovementioned materials to:

Blizzard Human Resources
Lead 3D Character Artist
Attn: Jack Sterling
P.O. Box 18979
Irvine, CA 92623

Basic Tips for Resume/Demo Submission
Tips for Game Artists

No calls or follow-up emails, please. This is a full-time position in Irvine, California.

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