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Lead 3D Environment Artist - Next-Gen MMO

Blizzard Entertainment is looking for an individual to serve as lead 3D environment artist for a team focused on next-generation massively multiplayer online games. The ideal candidate has experience modeling and texturing assets for a diverse visual range of environments. A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The lead environment artist must have experience leading a team and have a skill in another art task as well (illustration, modeling, texturing, animation, or concept drawing) and be well-versed in related tools -- Maya, Photoshop, etc. The ideal candidate works well in an environment of peers who are passionate about making great games.

Blizzard Entertainment offers a fun, creative, and technically rewarding environment with excellent compensation and a full range of benefits.

Requirements

  • 5+ years experience in game development modeling and texturing environments using Maya and Photoshop (or equivalent 3D and 2D programs)
  • Experience working with an art director in developing a unique and cohesive modeling and texturing style for environments
  • The ability to effectively collaborate with game designers and programmers
  • Superior eye for light, shade, color, and detail in creating texture maps
  • An exceptional understanding of form, shape, structure, and silhouette in regard to modeling
  • Experience managing, scheduling, critiquing, and administering performance reviews for a team of artists
  • Self-motivation, good communication skills, and a great team-player attitude
  • A passion for games
  • Skill in one or more of the related creation tasks: illustration, modeling, texturing, animation, or concept drawing
Plusses
  • Have shipped AAA PC or console titles as a lead 3D environment artist
  • Strong foundation in the traditional arts, including but not limited to figure drawing and environmental and/or architectural illustration
Please send demo reel and descriptions as well as a cover letter, resume, and salary history in separate Word format documents to resumes@blizzard.com.

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No calls or follow-up emails, please. This is a full-time position in Irvine, California.


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