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3D Character/Weapons Artist

Blizzard Entertainment is looking for an exceptionally skilled 3D Character/Weapon Artist to work on World of Warcraft, the award winning MMORPG. The ideal candidate has experience modeling and texturing a diverse visual range of characters, weapons, and armor. A solid grasp of form, structure, color, and light for both 2D and 3D art assets is essential. The Character/Weapon Artist must be skilled in another form of art production as well - illustration, modeling, texturing, animation, concept drawing - and be well-versed in related tools such as 3DS Max, Photoshop, etc. The ideal candidate also works well in an environment with peers that are passionate about making great games.

Requirements

  • 3+ years experience in game development modeling and texturing characters and/or weapons using 3DS Max and Photoshop (or equivalent 3D and 2D programs).
  • An exceptional understanding of human anatomy and a creative imagination with a keen eye towards form, shape, structure, and silhouette in regards to modeling.
  • Superior eye for light, shade, color and detail in creating digitally painted texture maps.
  • Self-driven, good communicator and a great team-player.
  • A passion for games.
  • Skill in one or more of the related creation tasks: illustration, modeling, texturing, animation, concept drawing
  • Able to work full-time in the Irvine, California area.

Pluses

  • Have shipped AAA PC or console titles as a 3D character artist.
  • Strong foundation in the traditional arts, including but not limited to figure drawing and illustration.
  • A passion for developing online games.
  • Understanding of the visual style of World of Warcraft and a passion to push it to the next level.
Please send a cover letter, resume, and salary history to resumes@blizzard.com with art samples attached or a link to an online portfolio in the body of the email. Email submission is preferred. Please list this job and your name in the subject line.

Or

Mail the abovementioned materials to:

Blizzard Human Resources
3D Character/Weapons Artist
Attn: Jack Sterling
P.O. Box 18979
Irvine, CA 92623

Basic Tips for Resume/Demo Submission
Tips for Game Artists

No calls or follow-up emails, please. This is a full-time position in Irvine, California.


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