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2D Artist
Blizzard Entertainment is looking for an exceptionally skilled 2D artist to work on its award-winning massively multiplayer online role-playing game, World of Warcraft. The ideal candidate has experience creating visually compelling textures for terrain, world architecture, in-game objects, and user interface elements. The artist must have a strong understanding of, and an ability to create, assets that fit the visual art style of World of Warcraft. A creative imagination and an exceptional understanding of form, structure, color, and light are essential. The 2D artist should have a basic understanding of game art creation (low-poly modeling and texturing) and be well-versed in related tools -- Photoshop, Painter, 3ds Max, etc. The ideal candidate works well in an environment of peers who are passionate about making great games.
Requirements
- Proficiency using Adobe Photoshop or equivalent 2D paint program
- Superior eye for light, shade, color, and detail in creating texture maps
- Strong sense of form, shape, structure, and silhouette in regards to illustration and environmental design
- Outstanding graphic design skills and strong painting background
- Understanding of the visual style of World of Warcraft and a passion to push it to the next level
- Self-motivation, good communication skills, and a great team-player attitude
- A passion for games
- Ability to work full-time in the Irvine, California area
Pluses
- Shipped AAA PC or console titles as an artist
- Strong foundation in the traditional arts, including but not limited to figure drawing, landscape painting, and illustration
- A passion for developing online games
Please send demo reel and descriptions as well as a cover letter, resume, and salary history in separate Word format documents to
resumes@blizzard.com
Basic Tips for Resume/Demo Submission
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No calls or follow-up emails, please. This is a full-time position in Irvine, California.
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