One of the highlights of any BlizzCon is the opportunity to sit down with Blizzard Entertainment developers to discuss new game features and delve into the development process behind your favorite games. Here’s a sneak peek at some of the developer panels we’ll be hosting at BlizzCon 2008. Check back in the weeks ahead as we add more panels to the list.

Diablo III Class Design

You’ve witnessed the raw physical power of the barbarian and the terrifying alchemy and diseases of the witch doctor. Now you can learn more about these heroes -- and see if any other champions emerge to defend the mortal world.

Diablo III Game Design

Get a detailed look at the design and development process behind the visceral gameplay of Diablo III. We’ll explore the influence previous Diablo games have had, as well as the new and exciting features the upcoming sequel has to offer.

Diablo III – Lore and Art

From lore to spell effects, from creature design to quests -- sit down with our writers and artists as they discuss the creative process of building Diablo III’s rich world of Sanctuary.

StarCraft II Gameplay

Join the StarCraft II designers as they break down the deep, exciting, and sophisticated gameplay of this real-time-strategy sequel in a live demonstration.

StarCraft Lore

Learn more about the StarCraft universe and how we conceive and develop the continuing story for our award-winning real-time-strategy series.

StarCraft II Art

Join Blizzard artists for a discussion about the style that makes the StarCraft universe so visually captivating -- and how that style continues to evolve with the development of StarCraft II.

World of Warcraft Class Design

Hear the designers who develop and maintain World of Warcraft’s classes discuss the complex process and principles, from early conception to continuing evolution.

World of Warcraft PvP

If you consider yourself a battle-tested PvP veteran, you won’t want to miss this discussion of the current and future plans for World of Warcraft PvP.

World of Warcraft Art

From the green hills of Stranglethorn to the cold crags of Icecrown Glacier, Blizzard artists discuss the style that makes the World of Warcraft universe so visually unique and appealing.

World of Warcraft Dungeons & Raids

Learn how World of Warcraft’s dungeon and raid encounters are designed and tuned -- and get the unique opportunity to glimpse future dungeons currently in development.

World of Warcraft UI and Mods

The World of Warcraft Game Systems Team returns to BlizzCon 2008 to discuss what makes the World of Warcraft user interface (UI) such a flexible, innovative, and integral part of the game.

Blizzard Cinematics

Learn how we bring our epic stories to life through high-quality cinematic sequences -- and meet the people who make it possible.

Blizzard Sound and Music

The Blizzard Sound Team shares its insights on creating sound effects and music for the vast and varied Warcraft, StarCraft, and Diablo universes. Learn the role that sound design plays in creating believable worlds.

DIRECTV Pay Per View

Over 16 hours of live HD coverage of the event, plus exclusive interviews and commentary

Diablo III – Lore & Art

From lore to spell effects, creature design to quests, sit down with our writers and artists as they discuss the creative process going into making the rich and visually impressive world of Sanctuary in Diablo III.

Polar Bear Mount

And of course, a new BlizzCon brings with it a lovable murloc to welcome into your heart--but murlocs don't always come alone. This one has developed a taste for speed, and sits astride an exclusive polar bear mount, waving a BlizzCon flag.