Nethaera: You’ve worked on many notable projects for World of Warcraft such as the various trailers, videos, and commercials as you’ve said, but I’d be remiss if I didn’t bring up the South Park, “Make Love not Warcraft” episode. Could you explain a bit about what part in it you and your team had and what it was like working with the people at South Park?
Joeyray Hall: Making the South Park episode was a lot of fun but it also was a whole lot of hard work, there were a lot of 20 hour days. It took about two and a half weeks to do and we did all of the work up at South Park itself in their studios. So we had our own little server and stuff setup there that we all played on but we also did it on a live server which was really cool because people would always come in and interrupt our shooting going, “What are you guys doing here?” and we’d have to teleport them away, it was a lot of fun but it was interesting.
Working with Matt (Stone) and Trey (Parker) was a little intimidating at first because it was kind of like “Oh wow, it’s Matt and Trey - you know, South Park, yay!” But basically the workload basically went like this, they’d come in, we’d go over all the shots for the day and then Trey would come in, we’d sit down, and he’d direct us all through. The team would be playing all the parts, like all the characters, we’d have our little signs above our computer of which character we were playing so in my particular case I was playing, who was it, I was playing Stan, yes! Yeah so I played Stan in all the footage that we used. Trey directed our team through the shots, each one, so he would sit there and Chris would be our camera man and each us, each of the other people on the team would be one of the parts and it was a lot of fun. One thing that was really bizarre about working there was that they bring in food every three hours, 24 hours a day, so when we finally left it took me about two weeks to lose the extra weight I gained while there, but it was a lot of fun.
When we first got there it was really cool because my guys had only been working with me for about three weeks, we had just started putting the team together and they had only been with Blizzard for three to four weeks. So we get there and we sit them down and I didn’t really tell them exactly what we were going up there to do, so we go up there and I sit them down and the next thing they know Matt and Trey are standing over there going, “Oh no we need more of this on this character and this on this character.” And they are just there like shaking and I’m just like, “Calm down, take a breath, it’s going to be okay.” And by the end it was like everybody had been together forever, it was a lot of fun to do. And I think the guys did a fantastic job, I think that Matt and Trey were extremely happy with what we got for them and if we ever do it again we have a ton more tools we didn’t have then so it’s going to make it a lot easier.